Binders (Superior)

Advanced adventuring gear

Enhanced itemExpanded Content

At a glance

Rarity
Advanced
Item type
Adventuring gear
Attunement
Not required

Binders can be used to restrain a Small or Medium creature with appropriate appendages. Applying binders takes an action, and the target must make a DC 20 Strength or Dexterity saving throw (the target chooses the ability to use). A hostile creature makes this save with advantage. A set of binders comes with one key. Breaking the binders requires a DC 26 Strength check. Escaping them requires a DC 26 Dexterity check. Without the key, unlocking the binders requires a DC 24 security kit to force open. Binders have an AC of 13 and 60 hit points. Destroying the binders frees the creature without harming it.