Flechette Mag, Plasma (Major)

Prototype consumable

Enhanced itemExpanded Content

At a glance

Rarity
Prototype
Item type
Consumable
Kind
Ammunition
Attunement
Not required

When triggered, this enhanced flechette cannon ammunition fires a volley of energy flechette rounds in a short line 15 feet long and 5 feet wide or a long line 45 feet long and 5 feet wide. A single flechette mag holds enough ammunition for three attacks in a short line or one attack in a long line. Each creature must make a DC 18 Dexterity saving throw. A creature takes 4d10 energy damage on a failed save, or half as much as on a successful one.