Heightened Subroutine

Prototype item modification

Enhanced itemExpanded Content

At a glance

Rarity
Prototype
Item type
Item modification
Installed in
Wristpad
Attunement
Not required

When you cast a power that forces a creature to make a saving throw to resist its effects, you can spend 3 additional tech points to give one target of the power disadvantage on its first saving throw made against the power.

You can only spend a number of tech points in this way equal to your proficiency bonus (minimum of once). You regain the ability to do so when you complete a long rest.

You can use only one Subroutine modification on a power when you cast it, unless otherwise noted.