Heightened Subroutine
Prototype item modification
Enhanced itemExpanded Content
At a glance
- Rarity
- Prototype
- Item type
- Item modification
- Installed in
- Wristpad
- Attunement
- Not required
When you cast a power that forces a creature to make a saving throw to resist its effects, you can spend 3 additional tech points to give one target of the power disadvantage on its first saving throw made against the power.
You can only spend a number of tech points in this way equal to your proficiency bonus (minimum of once). You regain the ability to do so when you complete a long rest.
You can use only one Subroutine modification on a power when you cast it, unless otherwise noted.
