Kolkpravis Tarkhan

Medium humanoid, lawful balanced

CreatureScum and Villainy

At a glance

Armor Class
16 (battle armor)
Hit Points
55 (10d8 + 15)
Speed
30 ft.
Saving Throws
Dex +4
Skills
Perception +2, Stealth +4
Senses
darkvision 60ft, passive Perception 10
Languages
Kaleesh, Galactic Basic
Challenge
3 (700 XP)

Ability scores

  • Str15+3Strength 15, modifier plus 3
  • Dex14+2Dexterity 14, modifier plus 2
  • Con14+2Constitution 14, modifier plus 2
  • Int12+1Intelligence 12, modifier plus 1
  • Wis10+0Wisdom 10, modifier plus 0
  • Cha16+2Charisma 16, modifier plus 2

The Kolkpravis were a large united band of Kaleesh tribal warriors from the eastern hemisphere of the planet Kalee. The organization of the kolkpravis was naturally tribal, as well as the names. The beginning rank of the kolkpravis was a warrior, who made up a kamen. Kamen was lead by a blackarm. Roughly 100 kamen made up a horde, which was lead by a tarkhan. Around 100 to 200 hordes made up a brigade which was lead by baatars. From several brigades came a khanate' which was lead by one of the eight khans of the Izvoshra. The Supreme Commander of the kolkpravis was the khagan, a title held first by Qymaen jai Sheelal, the infamous Lord Grievous.

About this creature

Kaleesh were reptilian humanoids from the planet Kalee. They had scaly skin, tusks, and long nostrils, though few outsiders ever saw a Kaleesh face that wasn't obscured behind a traditional mask. Kaleesh culture was deeply spiritual and warlike. War was seen as an essential part of life, and wars between tribes were common.

Actions

Multiattack

The Tarkhan makes two meelee attacks with its Greater Shoni Spear.

Lig Sword

Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit 6 (1d8 + 3) kinetic damage.

Greater Shoni Spear

Melee or Ranged Weapon Attack: +5 to hit, reach 10 ft., one target. Hit 8 (1d10 + 3) kinetic damage.

Outland Rifle

Ranged Weapon Attack: +4 to hit, range 30/120, one target. Hit 5 (1d6 + 2) kinetic damage.

Battle Cry

Each creature of the Tarkhan's choice that is within 30 feet of it, can hear it, and not already affected by Battle Cry gain advantage on attack rolls until the start of the Tarkhan's next turn. The war chief can then make one attack as a bonus action.