The swarm has advantage on attack rolls against a creature while at more than half of its hit points.
Monkey-Lizard Swarm
Medium swarm of tiny beasts, unaligned
CreatureScum and Villainy
At a glance
- Armor Class
- 12
- Hit Points
- 24 (7d8-7)
- Speed
- 30 ft., climb 30 ft.
- Skills
- Perception +5
- Damage Resistances
- energy, kinetic
- Condition Immunities
- charmed, frightened, paralyzed, petrified, prone, restrained, stunned
- Senses
- passive Perception 15
- Languages
- None
- Challenge
- 1/2 (100 XP)
Ability scores
- Str6-2Strength 6, modifier minus 2
- Dex14+2Dexterity 14, modifier plus 2
- Con8-1Constitution 8, modifier minus 1
- Int3-4Intelligence 3, modifier minus 4
- Wis12+1Wisdom 12, modifier plus 1
- Cha6-2Charisma 6, modifier minus 2
About this creature
Kowakian monkey-lizards are a bipedal reptilian species native to a jungle-like Outer Rim planet called Kowak. Although have had no established culture, Kowakian monkey-lizards were quite intelligent, and despite their silly, cruel nature, they are considered sentient by many sentientologists in the galaxy, although there was much debate over that designation. They are often kept as pets due to their mischievous nature.
Traits
- Pack Tactics
- Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny porg. The swarm can't regain hit points or gain temporary hit points.
Actions
- Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target in the swarm's space. Hit: 7 (2d6) kinetic damage, or 3 (1d6) kinetic damage if the swarm has half of its hit points or fewer.
