If the varactyl moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the varactyl can make another attack with its bite against it as a bonus action.
Varactyl, Adolescent
Large beast, unaligned
CreatureScum and Villainy
At a glance
- Armor Class
- 10
- Hit Points
- 13 (2d10+2)
- Speed
- 50 ft., climb 30 ft.
- Senses
- passive Perception 10
- Languages
- None
- Challenge
- 1/4 (50 XP)
Ability scores
- Str16+3Strength 16, modifier plus 3
- Dex10+0Dexterity 10, modifier plus 0
- Con12+1Constitution 12, modifier plus 1
- Int2-4Intelligence 2, modifier minus 4
- Wis11+0Wisdom 11, modifier plus 0
- Cha7-2Charisma 7, modifier minus 2
About this creature
Varactyls are a species of majestic, giant reptavian herbivores native to the world of Utapau. They typically have blue and green feather manes and feather ridges along their back. They are incredibly loyal and obedient mounts, that had strong long strides to navigate the uneven and vertical surfaces of their homeworld.
Traits
- Trampling Charge
Actions
- Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) kinetic damage.
