Convulsion
Level 3 force power
PowerPlayer's Handbook
At a glance
- Casting time
- 1 action
- Range
- 120 feet
- Duration
- Instantaneous
- Concentration
- No
- Force alignment
- Universal
- Prerequisite
- Tremor
Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 kinetic damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.
Force Potency. When you cast this power using a force slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.
