Dark Side Tendrils
Level 1 force power
PowerPlayer's Handbook
At a glance
- Casting time
- 1 action
- Range
- Self (10-foot radius)
- Duration
- Instantaneous
- Concentration
- No
- Force alignment
- Dark
Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. Each creature in that area must make a Strength saving throw. On a failed save, a target takes 2d6 necrotic damage and can't take reactions until its next turn. On a successful save, the creature takes half damage, but suffers no other effect.
Force Potency. When you cast this power using a power slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
