Element of Surprise

Level 1 tech power

PowerPlayer's Handbook

At a glance

Casting time
1 reaction, which you take in response to being damaged by a creature within 60 feet of you that you can see
Range
60 feet
Duration
Instantaneous
Concentration
No

You expel a sabotage charge at the creature that attacked you. The creature must make a Dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one.

Overcharge Tech. When you cast this power using a tech slot of 2nd level or higher, the damage increases by 1d10 for each slot level above 1st.