Hysteria

Level 4 force power

PowerPlayer's Handbook

At a glance

Casting time
1 action
Range
120 feet
Duration
up to 1 minute
Concentration
Yes
Force alignment
Dark
Prerequisite
Hallucination

You tap into the nightmares of a creature you can see within range and create an illusory manifestation of its deepest fears, visible only to that creature. The target must succeed on a Wisdom saving throw or become frightened for the duration. At the end of each of the target's turns before the power ends, the target must succeed on a Wisdom saving throw or take 4d10 psychic damage. On a successful save, the power ends. This power has no effect on droids or constructs.

Force Potency. When you cast this power using a force power slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th.