Improved Force Scream
Level 5 force power
PowerPlayer's Handbook
At a glance
- Casting time
- 1 action
- Range
- Self (30-foot radius)
- Duration
- Instantaneous
- Concentration
- No
- Force alignment
- Dark
- Prerequisite
- Force Scream
You emit a violent scream imbued with the power of the Force. Each creature you choose within 30 feet of you must succeed on a Constitution saving throw. On a
failed save, a creature take 5d6 psychic damage, 5d6 sonic damage, is deafened until the end of its next turn, and is knocked prone. On a successful save, it takes half as much damage and isn't deafened or knocked prone.
