Improved Force Scream

Level 5 force power

PowerPlayer's Handbook

At a glance

Casting time
1 action
Range
Self (30-foot radius)
Duration
Instantaneous
Concentration
No
Force alignment
Dark
Prerequisite
Force Scream

You emit a violent scream imbued with the power of the Force. Each creature you choose within 30 feet of you must succeed on a Constitution saving throw. On a

failed save, a creature take 5d6 psychic damage, 5d6 sonic damage, is deafened until the end of its next turn, and is knocked prone. On a successful save, it takes half as much damage and isn't deafened or knocked prone.