Knight Speed

Level 3 force power

PowerPlayer's Handbook

At a glance

Casting time
1 action
Range
30 feet
Duration
up to 1 minute
Concentration
Yes
Force alignment
Universal
Prerequisite
Burst of Speed

Choose a willing creature that you can see within range. Until the power ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.

When the power ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.