Your Charisma score increases by 2, and your Dexterity score increases by 1.
Falleen
SpeciesExpanded Content
At a glance
- Size
- Medium
- Homeworld
- Falleen
- Language
- Falleen
- Ability increases
- Charisma +2, Dexterity +1
- Distinctions
- Ridged skulls, dorsal spine
- Average height
- 4'7"
- Height modifier
- +2d10"
- Average weight
- 110 lb.
- Weight modifier
- x(2d4) lb.
- Skin colors
- Green, red
- Hair colors
- Black
- Eye colors
- Black, brown

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Biology and Appearance
The Falleen are distinguished by their mottled green or red skin, ridged skulls, and their long, black hair which they typically wear in ponytails. The sleek symmetry of their features, calculating and cold demeanors, their exotic looks, and their ability to alter their skin pigmentation make the Falleen often considered to be among the most aesthetically pleasing beings in the galaxy. In addition to their strikingly beautiful appearance, the Falleen exude pheromones which makes them all but irresistible to both sexes.
The Falleen are semi-aquatic, being able to hold their breath underwater for an extended period of time. Fallen are one of few species that are resistant to manipulation by the Force.
Society and Culture
Falleen society is of a feudal nature, with noble houses ruling over the lower classes. The upper echelons of Falleen aristocracy are rife with politics and intrigue, though they rarely spill blood over disputes or reduce themselves to open warfare.
As a cold-blooded species, the Falleen respect discipline and control, particularly self-control. They tend to shun public displays of emotion, and are very patient. As a result of this attitude, they tend to look down on the more openly passionate, whom they see as lacking self-control. Indeed, the Falleen as a species have a towering sense of superiority, reflecting on their view of Falleen as the civilized and cultural center of the galaxy, rather than Coruscant.
Names
Falleen favor names with Z and X sounds. They are usually accompanied by a surname, which is familial.
Male Names. Xomit, Xizor, Xist, Zenex, Zurros
Female Names. Xora, Trezza, Mylla, Zule, Annaz
Surnames. Grunseit, Croom, Moz, Xiss, Mythric
Traits
- Ability Score Increase
- Age
Falleen reach adulthood in their late teens and live up to 250 years.
- Alignment
Falleen societal structure causes them to tend to be lawful balanced, though there are exceptions.
- Size
Falleen typically stand between 5 and 6 feet tall and weigh around 165 lbs. Regardless of your position in that range, your size is Medium.
- Speed
Your base walking speed is 30 feet.
- Closed Mind
Falleen brains have an unusual composition which make them resistant to influence from the Force. You have advantage on Wisdom and Charisma saving throws against force powers.
- Enthralling Pheromones
You can use your pheromones to influence individuals of both sexes. Whenever you roll a 1 on a Charisma (Persuasion) check, you can reroll the die and must use the new roll. Additionally, once per short or long rest, you can treat a d20 roll of 9 or lower on a Charisma check as a 10. This feature has no effect on droids or constructs.
- Hold Breath
You can hold your breath for up to 1 hour at a time.
- Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
- Languages
You can speak, read, and write Galactic Basic and Falleen. Falleen is characterized by its common use of the Z and X sounds, of which the Falleen are fond.
