Zabrak

SpeciesPlayer's Handbook

At a glance

Size
Medium
Language
Zabraki
Ability increases
Constitution +2, Strength or Dexterity +1
Distinctions
Horns, two hearts, facial tattoos
Average height
5'1"
Height modifier
+2d12"
Average weight
120 lb.
Weight modifier
x(2d4) lb.
Skin colors
Pale to dark brown, red, orange and yellow
Hair colors
Black, blonde, brown, red, or purple
Eye colors
Yellow, green, orange, brown, blue, red, or purple
Illustration of the Zabrak species
Illustration of the Zabrak

Artist not recorded. Inherited from the original site's artwork, which was credited as a whole rather than image by image. See the artists.

Biology and Appearance

Zabrak are near-human, but have a number of significant physical characteristics that set them apart from baseline Humanity. The most striking of these are a series of vestigial horns that crown the heads of both males and females. These horns grow at puberty in varying patterns and signified that their rite of passage is drawing near.

In addition to their horns, another of the traits that make zabrak instantly recognizable are their facial tattoos, which are made up of thin lines received during their rite of passage. These could symbolize many things, including but not limited to family lineage, place of birth, or even a design that reflected their individual personalities.

Lastly, zabraks possess a second heart.

Society and Culture

Zabrak are often seen by most other species as being single-minded, an observation that is not terribly incorrect. This single-minded determination comes from the fact that they are a species with a strong sense of self-assuredness, confident that they are able to accomplish any task that they set out to do. However, this does not lead a zabrak to develop a sense of prideful superiority towards others. Though it is not uncommon to see competition between colonies, this is not seen as a negative. The zabraks believe that the various experiences of the different colonies only serve to add to the species' overall value throughout the galaxy.

Names

Zabrak names are usually derived from the animals living on their planet. Zabraks don't use surnames.

Male Names. Kadro, Muraa, Neqama, Ruvroo, Xadra

Female Names. Blostopa, Mega, Novrar, Rebroke

Traits

Ability Score Increase

Your Constitution score increases by 2, and your Strength or Dexterity score increases by 1.

Age

Zabraks reach adulthood in their late teens and live less than a century.

Alignment

Zabraks tend toward no particular alignment. The best and worst are found among them.

Size

Zabraks stand anywhere from 5 to 7 feet tall and weigh up to 300 lbs. Regardless of your position in that range, your size is Medium.

Speed

Your base walking speed is 30 feet.

Coercive

You have proficiency with Persuasion or Intimidation (your choice).

Crafters

You have proficiency with one set of artisan’s implements of your choice.

Second Heart

When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest.

Toughness

Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.

Unarmed Combatant

Your unarmed strikes deal 1d4 kinetic damage and have the finesse property.

Languages

You can speak, read, and write Galactic Basic and Zabraki.