Missile, Ion (Lethal)
Legendary consumable
Enhanced itemExpanded Content
At a glance
- Rarity
- Legendary
- Item type
- Consumable
- Kind
- Ammunition
- Attunement
- Not required
You have a +3 bonus to attack rolls made with this enhanced wrist launcher ammunition, which deals 2d6 kinetic damage on a hit. This bonus is in addition to any bonuses granted by the weapon. Additionally, hit or miss, the missile then explodes. The target and each creature within 5 feet must make a DC 22 Dexterity saving throw, taking 5d6 ion damage on a failed save or half as much on a successful one. Any electronics within the blast radius that aren't being worn or carried are disabled until rebooted.
