Missile, Ion (Major)

Prototype consumable

Enhanced itemExpanded Content

At a glance

Rarity
Prototype
Item type
Consumable
Kind
Ammunition
Attunement
Not required

You have a +2 bonus to attack rolls made with this enhanced wrist launcher ammunition, which deals 1d6 kinetic damage on a hit. This bonus is in addition to any bonuses granted by the weapon. Additionally, hit or miss, the missile then explodes. The target and each creature within 5 feet must make a DC 18 Dexterity saving throw, taking 3d6 ion damage on a failed save or half as much on a successful one. Any electronics within the blast radius that aren't being worn or carried are disabled until rebooted.