Carnivorous Plant

Small plant, unaligned

CreatureScum and Villainy

At a glance

Armor Class
8
Hit Points
24 (4d6 + 12)
Speed
10 ft., climb 10 ft.
Damage Vulnerabilities
fire
Damage Resistances
acid
Condition Immunities
blinded, charmed, deafened, prone
Senses
Blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages
None
Challenge
1 (100 XP)

Ability scores

  • Str12+1Strength 12, modifier plus 1
  • Dex11+0Dexterity 11, modifier plus 0
  • Con16+3Constitution 16, modifier plus 3
  • Int10+0Intelligence 10, modifier plus 0
  • Wis10+0Wisdom 10, modifier plus 0
  • Cha2-4Charisma 2, modifier minus 4

About this creature

While most plants are harmless, many plants are malicious and self-aware, becoming formidable foes.

Traits

Corrode Metal

Any unenhanced weapon made of metal that hits the plant corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. The plant can eat through 2-inch-thick, unenhanced metal in 1 round.

False Appearance

While the plant remains motionless, it is indistinguishable from a normal plant.

Actions

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) kinetic damage plus 7 (2d6) acid damage.