Any unenhanced weapon made of metal that hits the plant corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. The plant can eat through 2-inch-thick, unenhanced metal in 1 round.
Carnivorous Plant
Small plant, unaligned
CreatureScum and Villainy
At a glance
- Armor Class
- 8
- Hit Points
- 24 (4d6 + 12)
- Speed
- 10 ft., climb 10 ft.
- Damage Vulnerabilities
- fire
- Damage Resistances
- acid
- Condition Immunities
- blinded, charmed, deafened, prone
- Senses
- Blindsight 60 ft. (blind beyond this radius), passive Perception 10
- Languages
- None
- Challenge
- 1 (100 XP)
Ability scores
- Str12+1Strength 12, modifier plus 1
- Dex11+0Dexterity 11, modifier plus 0
- Con16+3Constitution 16, modifier plus 3
- Int10+0Intelligence 10, modifier plus 0
- Wis10+0Wisdom 10, modifier plus 0
- Cha2-4Charisma 2, modifier minus 4
About this creature
While most plants are harmless, many plants are malicious and self-aware, becoming formidable foes.
Traits
- Corrode Metal
- False Appearance
While the plant remains motionless, it is indistinguishable from a normal plant.
Actions
- Bite
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) kinetic damage plus 7 (2d6) acid damage.
