Clodhopper

Small beast, unaligned

CreatureScum and Villainy

At a glance

Armor Class
13 (natural armor)
Hit Points
22 (4d6 + 8)
Speed
20 ft.
Senses
passive Perception 10
Languages
None
Challenge
1/4 (50 XP)

Ability scores

  • Str14+2Strength 14, modifier plus 2
  • Dex8-1Dexterity 8, modifier minus 1
  • Con14+2Constitution 14, modifier plus 2
  • Int1-5Intelligence 1, modifier minus 5
  • Wis10+0Wisdom 10, modifier plus 0
  • Cha5-3Charisma 5, modifier minus 3

Clodhoppers are omnivorous, dim-witted, flightless avians from Naboo that are rarely more than three feet tall. They feed in swarms.

About this creature

Ysalamiri are furry, lizard-like tree-dwellers about 2 feet in length, native to the planet Myrkr, and most known for their ability to create a Force-neutral bubble. This ability evolved in response to predation by the Force-sensitive vornskrs. Many ysalamiri grouped together would expand their Force-neutral bubble by varying distances — sometimes by kilometers. Ysalamiri sink their claws into the Olbio trees on which they live and draw nutrients. It is very difficult to remove a ysalamir from its tree without killing it, although this has been known to happen. Some few have developed back harness or nutrient frames which allow transport of the ysalamiri and, therefore, their Force repelling bubble. Ysalamiri do not actually negate the Force; since all existence is infused with Force energy, this would not be possible. Rather, they project a bubble inside which users are unable to exert any influence over the Force. A single bubble measures a few meters in diameter; large groups of ysalamiri could extend their collective bubble by kilometers, but only in great numbers. Miriskin was a commodity made from ysalamir skin.

Traits

Standing Leap

The clodhopper's long jump is up to 20 feet and its high jump is up to 10 ft., with or without a running start.

Actions

Beak

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) kinetic damage.