Hive Rat

Medium beast, unaligned

CreatureScum and Villainy

At a glance

Armor Class
11
Hit Points
22 (3d8 + 9)
Speed
30 ft.
Skills
Perception +3, Stealth +4
Damage Resistances
acid, poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 13
Languages
None
Challenge
1/4 (50 XP)

Ability scores

  • Str16+3Strength 16, modifier plus 3
  • Dex12+1Dexterity 12, modifier plus 1
  • Con16+3Constitution 16, modifier plus 3
  • Int2-4Intelligence 2, modifier minus 4
  • Wis10+0Wisdom 10, modifier plus 0
  • Cha4-3Charisma 4, modifier minus 3

Hive rats were enormous, nearly hairless, rapacious rodents who inhabited the sewers and lowest levels of Coruscant. The mutant rat species was often believed to be the result of ecosystem damage and exposure to sewage, pollution, and reactor radiation.

About this creature

Ysalamiri are furry, lizard-like tree-dwellers about 2 feet in length, native to the planet Myrkr, and most known for their ability to create a Force-neutral bubble. This ability evolved in response to predation by the Force-sensitive vornskrs. Many ysalamiri grouped together would expand their Force-neutral bubble by varying distances — sometimes by kilometers. Ysalamiri sink their claws into the Olbio trees on which they live and draw nutrients. It is very difficult to remove a ysalamir from its tree without killing it, although this has been known to happen. Some few have developed back harness or nutrient frames which allow transport of the ysalamiri and, therefore, their Force repelling bubble. Ysalamiri do not actually negate the Force; since all existence is infused with Force energy, this would not be possible. Rather, they project a bubble inside which users are unable to exert any influence over the Force. A single bubble measures a few meters in diameter; large groups of ysalamiri could extend their collective bubble by kilometers, but only in great numbers. Miriskin was a commodity made from ysalamir skin.

Traits

Keen Smell

The hive rat has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics

The hive rat has advantage on an attack roll against a creature if at least one of the hive rat's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) kinetic damage, and the target is grappled (escape DC 15).