HK Series, HK-47

Medium droid, unaligned

CreatureScum and Villainy

At a glance

Armor Class
18 (armor plating)
Hit Points
75 (10d8+30)
Speed
40 ft.
Skills
Athletics +6, Acrobatics +9, Insight +7, Perception +7, Survival +7
Damage Vulnerabilities
ion
Damage Resistances
necrotic, poison, psychic
Condition Immunities
poison, disease
Senses
darkvision 60 ft., passive Perception 17
Languages
Binary, Galactic Basic
Challenge
8 (3,900 XP)

Ability scores

  • Str14+2Strength 14, modifier plus 2
  • Dex20+5Dexterity 20, modifier plus 5
  • Con17+3Constitution 17, modifier plus 3
  • Int15+2Intelligence 15, modifier plus 2
  • Wis16+3Wisdom 16, modifier plus 3
  • Cha15+2Charisma 15, modifier plus 2

The HK series assassin droid, also known as the HK series protocol droid, is a combination of an assassin droid and protocol droid. The series designation stands for "Hunter Killer," befitting their primary functions as assassins. They are manufactured by Czerka Corporation. Their ability to perform the functions of a protocol droid became a major reason for their unmatched lethality, as they could and would often act as normal (if quite sinister looking) protocol droids, thus concealing their true function and allowing them to get closer to intended targets. HK series assassin droids are equipped with an integrated emergency shield and jet pack.

About this creature

Assassin droids are a type of droid built specifically for the purpose of assassination. These droids generally perform with unflinching loyalty to their masters, but rogue assassin droids are not unknown. Since their missions generally require a far higher degree of independent skill, savvy, and judgment than normally possessed by simple war droids, their programming subroutines, circuitry, and memory cores are of correspondingly higher sophistication. Equipped with an array of weapons, assassin droids are also used as elite infantry when the need for skillful and quickly adaptable soldiers with unquestionable loyalty arises. An inordinate number of assassin droids have achieved sentient independence, including IG-88 and C-3PX, presumably due to the higher level of autonomy incorporated into their processor design. These droids typically fund their independent existences through the use of their innate abilities, often plying their trade as bounty hunters.

Traits

Circuitry

The droid has disadvantage on saving throws against effects that would deal ion or lightning damage.

Droid Synergy

Once per turn, the assassin droid can deal an extra 14 (4d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the assassin droid that isn't incapacitated.

Legendary Resistance

If the assassin droid fails a saving throw, it can choose to succeed instead.

Actions

Multiattack

The assassin droid makes three weapon attacks.

Blaster Rifle

Ranged Weapon Attack: +9 to hit, range 100/400 ft., one target. Hit: 9 (1d8+5) energy damage.

Stock Strike

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) kinetic damage.

Reactions

Reactive Shield

Until the start of its next turn, the assassin droid has a +5 bonus to AC. This includes the triggering attack.

Legendary actions

Attack

The assassin droid makes one weapon attack.

Detect

The assassin droid makes a Wisdom (Perception) check.

Rocket Boost

The assassin droid leaps up to 40 feet in any direction. This movement does not provoke opportunity attacks.