Force Repulse
Level 3 force power
PowerPlayer's Handbook
At a glance
- Casting time
- 1 action
- Range
- Self (20-foot radius)
- Duration
- Instantaneous
- Concentration
- No
- Force alignment
- Universal
You release an omnidirectional telekinetic burst. Each creature within 20 feet must make a Dexterity saving throw. On a failed save, a creature takes 8d6 force damage and is pushed back 5 feet. On a successful save, a creature takes half damage and isn't pushed.
All small objects that are not worn or carried are also pushed 5 feet back.
Force Potency. When you cast this power using a force slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
