Force Scream
Level 3 force power
PowerPlayer's Handbook
At a glance
- Casting time
- 1 action
- Range
- Self (15-foot radius)
- Duration
- Instantaneous
- Concentration
- No
- Force alignment
- Dark
You emit a scream imbued with the power of the Force. Each creature you choose within 15 feet of you must succeed on a Constitution saving throw. On a failed save, a creature take 4d6 psychic damage, 4d6 sonic damage, and is deafened until the end of its next turn. On a successful save, it takes half as much damage and isn't deafened.
